Career Archive 2022-2023
Blizzard Entertainment
Senior Test Analyst II
Team: Gameplay QA
Game Title: Warcraft Rumble
Company: Blizzard Entertainment
Warcraft Rumble is a "tower offense" RTS mobile game released in 2023 on Apple and Android platforms.
Responsibilities:
- In charge of test design, execution, status reporting, and sign-off on owned initiatives (Guilds, PvP, Warchest)
- Support knowledge sharing through learning sessions, as well as the creation and restructuring of documentation.
- Onboarding and cross-training team members across disciplines in gameplay engineering, art, and sound testing.
- Escalate high priority defects and provide feedback to improve the functionality, usability, and overall experience of the game
Career Archive 2018-2019
NCSOFT West
Lead QA Analyst
Team: Web & Platform QA
Company: NCSOFT West (now NC America)
NCSOFT is a game publisher and developer with a rich history in the MMORPG genre including Lineage II, Aion, Blade & Soul, WildStar and more.
Responsibilities:
- Led the Platform and Web QA team to support various updates, marketing initiatives and game integrations for the entire portfolio of NCSOFT titles
- Coordinated with developers, project leads, publishing, customer service, and operations to ensure company quality standards while prioritizing with time and resource constraints
- Assessed testing requirements to provide feedback and reports
Career Archive 2015-2018
NCSOFT West
Senior QA Analyst
Team: Web & Platform QA
Company: NCSOFT West (now NC America)
Responsibilities:
- Conduct cross-browser testing for all NCSOFT web publishing activities across all titles
- Creating and executing test plans with the inclusion of responsive testing across desktop, tablet, and mobile devices
- Collaborated closely with platform and web teams to assess QA priorities, provide estimates on testing requirements and effort, and write test plans
- Conducted web and in-game purchase testing
- Trained new hires on testing processes and fostered communication between QA and stakeholders
Career Archive 2013-2015
Carbine Studios
QA Tester
Teams: UI Team, Paths Team, Functional QA
Game Title: WildStar
Company: Carbine Studios
WildStar was a wildly ambitious MMORPG set in a sci-fi western universe which was first released to PC in 2014.
Responsibilities:
- Created and executed smoke, full-functionality, and regression test plans for WildStar
- Ensured content and systems met functionality, usability, and stability quality standards
- Collaborated with developers for testing and documentation purposes
- Test Feature Owner: Complete UI 2.0 overhaul, Paths (secondary content gameplay system)

Tim showed he's a highly skilled Test Analyst who has a strong dedication to his craft. Underlying this, he has a passion to produce high-quality work and to spread that throughout the team he's working on.
His contributions were unparalleled on the team and he's one of the highest-performing analysts I've worked with within the 10 years I've been at Blizzard.

Tim was an important collaborator on the Mobile Device Testing Training. Tim was one of the greatest sources of knowledge around mobile testing in the strike team, and he provided a large amount of information across multiple topics. He also was frequently contacting me to ensure I was aware of new content, and a majority of the final project was based on content he provided. The final product would be nowhere near as valuable and polished if not for his contributions, so he should be recognized for his efforts.



